How We Keep Your Server Stable

Transparency about our infrastructure decisions. No marketing fluff - just the honest truth about how we operate.

Our Core Promise: No Overselling

When we say you have 4GB of RAM, you actually have 4GB of RAM. Not "up to 4GB" or "4GB shared with 20 other servers." Your resources are yours, always available, never throttled.

Why Most Hosts Fail You

Understanding the industry's dirty secret

The Problem

The Overselling Trap

Most budget hosts sell the same RAM multiple times. A server with 128GB might have 200GB+ of RAM "sold" across all customers.

They bet that not everyone will use their full allocation at once. When that bet fails (and it does), everyone's server lags.

The result: Random lag spikes, inconsistent performance, and "why is my server slow?" tickets that never get resolved.

typical-budget-host.log
[WARN] Memory pressure detected
[WARN] Swapping to disk...
[TICK] Server lagging: 847ms
[WARN] Can't keep up!
[TICK] Server lagging: 1203ms
[Chat] <Player1> why so laggy??
[Chat] <Player2> server broken again
[KICK] Player3 timed out

Our Approach

How we do things differently

Our Solution

The 85% Rule

We never allocate more than 85% of a node's physical RAM to customer servers. The remaining 15% is reserved for the operating system and emergency headroom.

This means if a node has 128GB of RAM, we sell a maximum of ~108GB across all servers on that node. Period.

  • Your RAM is always available
  • No swapping to slow disk storage
  • Consistent, predictable performance
  • Headroom for traffic spikes
sytespace-node-status

NODE CAPACITY

RAM Allocation 72GB / 108GB
67% allocated (safe zone)
Disk Usage 1.2TB / 3TB
Accepting new servers

Automatic Protection

Systems that prevent problems before they happen

Provisioning Freeze

When a node reaches capacity thresholds, we automatically stop accepting new servers until resources are available.

Real-Time Monitoring

Every node is monitored 24/7. CPU, RAM, disk I/O, and network are tracked and alerted on.

Early Warning System

Alerts trigger at 75% capacity so we can add new nodes before hitting limits.

Proactive Scaling

We add capacity ahead of demand, not in reaction to problems.

Capacity Thresholds

The rules we follow, no exceptions

Resource Max Allocation Warning Level Action
RAM 85% of physical 75% Stop new provisioning, plan expansion
Disk 75% of capacity 60% Alert team, stop new large allocations
CPU Sustained <90% 80% for 5min Investigate, pause backups, freeze provisioning
I/O Wait <10% sustained 8% for 10min Pause scheduled backups, investigate

Our Hardware

Enterprise-grade components selected for gaming workloads

Hardware Stack

Built for Gaming Performance

We don't use commodity hardware. Every component is selected specifically for game server workloads, where single-thread performance and low latency matter most.

  • AMD Ryzen 9 7950X - 5.7GHz boost, best single-thread performance
  • DDR5 ECC RAM - Error-correcting memory prevents data corruption
  • NVMe Gen4 SSDs - 7,000 MB/s read speeds, RAID for redundancy
  • 10 Gbps Network - Dual uplinks for redundancy
lscpu / lsmem
$ lscpu | grep "Model name"
Model name: AMD Ryzen 9 7950X
$ lsmem --summary
Memory: 128GB DDR5-5600 ECC
$ nvme list
Samsung 990 Pro 2TB x4 (RAID-10)
$ ethtool eth0 | grep Speed
Speed: 10000Mb/s

Why This Matters

The difference you'll actually feel

Consistent TPS

Your server maintains a solid 20 TPS (ticks per second) because it's not fighting for resources with neighbors.

Average TPS 19.8 - 20.0

No Random Lag

Say goodbye to unexplained lag spikes during peak hours when "everyone else's servers" are busy.

Lag Spikes Virtually None

Happy Players

Players don't notice good hosting - they just enjoy playing. That's the goal.

Player Experience Smooth

Ready for Stable Hosting?

Experience the difference proper infrastructure makes.

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